August 20, 2026 – PATCH NOTES

New Features & Systems

Party Recruit

  • You can now recruit party members from across all channels for dungeons, Mirage, and party quests, straight from the Party window.

Waypoint Compass

  • Select any map to navigate to and a guide arrow will lead you there.

Cosmetic Pets

  • Cosmetic pets have been added to the game. Feed them to keep them happy and level them up to unlock more visual effects.

Luck of the Sea (new skill)

  • Occasionally fish up treasure such as Souls, Passes, or Mirages.

New Dyeing System

  • More accurate colors and accents, plus a live preview before you confirm.

Villager Leaderboards

  • Heart point leaderboards added for all 10 villager NPCs.

Gathering Tutorial

  • First-time players now get a tutorial when they learn the Gathering skill.

/trade command

  • Use /trade [player name] to trade anyone on your map without hunting them down and double-clicking.

Skill Changes

  • Proficiency has been renamed to Level.
  • Macro has been renamed to Combo.

Soul Shot & Holy Arrow (Rework)

  • You can now perform a Perfect Release: firing right after the bow is fully charged grants a short damage buff. Holding too long releases the skill automatically.

Dark Fire (Rework)

  • Initial range reduced by 15%.

Realm Piercing Arrow (Heavily Nerfed)

  • Its overall damage was far above where it should be, and its boss damage in particular was well out of line with other skills.

Flash Strike

  • Now grants 50% damage reduction for 2.5s instead of full invulnerability.

Flame Barrage

  • Now aims with your mouse. Without a mouse bind, it fires left/right only.

Blood Sacrifice

  • Mana→Shield and damage-taken→Mana conversion rates reduced by 25%.

Divine Thorn

  • Previous nerf reverted, plus a small buff.

Slash

  • Now grants global attack speed as an active stat.

Holy Arrow & Magic Slash

  • Active stats now scale gradually instead of being fully granted at level 1.

Shadow Twin

  • Cooldown now resets if you actually died.

Phasing

  • Now levels up 35% faster.

Cross Strike

  • Reduced bonus damage to boss from 60% to 30%

Companion Skill

  • Now gains EXP based on damage dealt.
  • Proc chance at Lv.20 increased from 39% to 45%.
  • Now grants a small item drop bonus.

Elemental Charge

  • Description now clearly explains what it does.

Dungeons & Content

Abyss Trial

  • All participants must now hold a Tear of the Abyss in their inventory.
  • Limited to 3 runs per day.
  • Abyss monsters no longer drop anything besides Abyss Essence and give 50% EXPThe Abyss packs a lot of bosses with rare drops into a short run, and it was being farmed far beyond what it was designed for. These changes bring it back in line.

Barrier Forge

  • Increased ore spawn per type.
  • Time limit raised from 10 to 15 minutes.

Darkness

  • Now appears violet on the minimap.
  • Now shiny. If you miss it, I don’t know what to say.
  • You are invulnerable while interacting with it.
  • Penalty is now gradual and only begins after 2 minutes of not clearing it. At 5 minutes, you stop gaining EXP and drops.

Dungeon QoL

  • Unopened dungeon chests now glow.
  • You’ll be warned before leaving a dungeon without claiming your reward.
  • The dungeon minimap can now be moved like every other UI element.

Mirage

  • Description now makes it clear that it takes your party members in with you.

Cooking

  • The food minigame now contains Item Drop % and Double Drop % cards.
  • Food can now roll fishing-related stats, with matching cards in the minigame.
  • Backpacks can now roll the Cooking Reroll stat.

Auction House

  • Overall responsiveness improved.
  • You can now sell items directly from storage.
  • Better information shown when listing an item.
  • You can now exclude stats and choose stat tiers.
  • You can now select a specific item in search.
  • You can now search by level range.
  • Items with apostrophes (e.g. Shepherd’s Hat) are now searchable.
  • Stat filter searches now work with food searches.
  • Fixed Soul Crystal mail from auction sales sometimes not appearing until you relogged or changed channel.

Guild

  • Added a Guild Name Color Change Coupon to the Cash Shop.
  • Guild buffs now show on the buff bar.
  • Guild name and player name color changes now show a preview before you confirm.
  • Name color change can now also change your outline color.
  • Guild member window now shows player contribution, sortable by contribution or last online.
  • Minor Guild UI improvements.

Quality of Life

  • Inventory slot and storage slot expansions are now account-wide.
  • You must now wait 5 seconds before pressing “Yes” to delete a character, to prevent accidents.
  • You can now use Souls on items you aren’t currently equipping.
  • Resource research now has benefits, like monster research.
  • The fish-catching exclamation mark now has an outline.
  • The fishing minigame health bar is no longer affected by FPS. The whole minigame now runs at the same speed regardless of framerate.
  • Added a chat transparency slider.
  • You can now filter out announcement messages in chat.
  • Megaphones can no longer be used with an empty message.

Cash Shop

  • Added Invisible Weapon.
  • Attack effects can now be previewed in the cash shop preview window.
  • Added Blonde color for hair, eyes, mouth, and face.
  • Added various cosmetic chat pop-ups for your character.

Bug Fixes

  • Fixed characters getting stuck and failing to load.
  • Fixed Shield Slam sometimes going on cooldown without dashing.
  • Fixed Puppeteer Ticket not dropping from monsters.
  • Fixed a wrong damage calculation from mobbing skills on bosses.
  • Fixed Perseverance’s HP buff for teammates not working as intended.
  • Fixed Life Line leveling too fast when linked to a high level player.