New Features & Systems
Party Recruit
- You can now recruit party members from across all channels for dungeons, Mirage, and party quests, straight from the Party window.
Waypoint Compass
- Select any map to navigate to and a guide arrow will lead you there.
Cosmetic Pets
- Cosmetic pets have been added to the game. Feed them to keep them happy and level them up to unlock more visual effects.
Luck of the Sea (new skill)
- Occasionally fish up treasure such as Souls, Passes, or Mirages.
New Dyeing System
- More accurate colors and accents, plus a live preview before you confirm.
Villager Leaderboards
- Heart point leaderboards added for all 10 villager NPCs.
Gathering Tutorial
- First-time players now get a tutorial when they learn the Gathering skill.
/trade command
- Use
/trade [player name]to trade anyone on your map without hunting them down and double-clicking.
Skill Changes
- Proficiency has been renamed to Level.
- Macro has been renamed to Combo.
Soul Shot & Holy Arrow (Rework)
- You can now perform a Perfect Release: firing right after the bow is fully charged grants a short damage buff. Holding too long releases the skill automatically.
Dark Fire (Rework)
- Initial range reduced by 15%.
Realm Piercing Arrow (Heavily Nerfed)
- Its overall damage was far above where it should be, and its boss damage in particular was well out of line with other skills.
Flash Strike
- Now grants 50% damage reduction for 2.5s instead of full invulnerability.
Flame Barrage
- Now aims with your mouse. Without a mouse bind, it fires left/right only.
Blood Sacrifice
- Mana→Shield and damage-taken→Mana conversion rates reduced by 25%.
Divine Thorn
- Previous nerf reverted, plus a small buff.
Slash
- Now grants global attack speed as an active stat.
Holy Arrow & Magic Slash
- Active stats now scale gradually instead of being fully granted at level 1.
Shadow Twin
- Cooldown now resets if you actually died.
Phasing
- Now levels up 35% faster.
Cross Strike
- Reduced bonus damage to boss from 60% to 30%
Companion Skill
- Now gains EXP based on damage dealt.
- Proc chance at Lv.20 increased from 39% to 45%.
- Now grants a small item drop bonus.
Elemental Charge
- Description now clearly explains what it does.
Dungeons & Content
Abyss Trial
- All participants must now hold a Tear of the Abyss in their inventory.
- Limited to 3 runs per day.
- Abyss monsters no longer drop anything besides Abyss Essence and give 50% EXPThe Abyss packs a lot of bosses with rare drops into a short run, and it was being farmed far beyond what it was designed for. These changes bring it back in line.
Barrier Forge
- Increased ore spawn per type.
- Time limit raised from 10 to 15 minutes.
Darkness
- Now appears violet on the minimap.
- Now shiny. If you miss it, I don’t know what to say.
- You are invulnerable while interacting with it.
- Penalty is now gradual and only begins after 2 minutes of not clearing it. At 5 minutes, you stop gaining EXP and drops.
Dungeon QoL
- Unopened dungeon chests now glow.
- You’ll be warned before leaving a dungeon without claiming your reward.
- The dungeon minimap can now be moved like every other UI element.
Mirage
- Description now makes it clear that it takes your party members in with you.
Cooking
- The food minigame now contains Item Drop % and Double Drop % cards.
- Food can now roll fishing-related stats, with matching cards in the minigame.
- Backpacks can now roll the Cooking Reroll stat.
Auction House
- Overall responsiveness improved.
- You can now sell items directly from storage.
- Better information shown when listing an item.
- You can now exclude stats and choose stat tiers.
- You can now select a specific item in search.
- You can now search by level range.
- Items with apostrophes (e.g. Shepherd’s Hat) are now searchable.
- Stat filter searches now work with food searches.
- Fixed Soul Crystal mail from auction sales sometimes not appearing until you relogged or changed channel.
Guild
- Added a Guild Name Color Change Coupon to the Cash Shop.
- Guild buffs now show on the buff bar.
- Guild name and player name color changes now show a preview before you confirm.
- Name color change can now also change your outline color.
- Guild member window now shows player contribution, sortable by contribution or last online.
- Minor Guild UI improvements.
Quality of Life
- Inventory slot and storage slot expansions are now account-wide.
- You must now wait 5 seconds before pressing “Yes” to delete a character, to prevent accidents.
- You can now use Souls on items you aren’t currently equipping.
- Resource research now has benefits, like monster research.
- The fish-catching exclamation mark now has an outline.
- The fishing minigame health bar is no longer affected by FPS. The whole minigame now runs at the same speed regardless of framerate.
- Added a chat transparency slider.
- You can now filter out announcement messages in chat.
- Megaphones can no longer be used with an empty message.
Cash Shop
- Added Invisible Weapon.
- Attack effects can now be previewed in the cash shop preview window.
- Added Blonde color for hair, eyes, mouth, and face.
- Added various cosmetic chat pop-ups for your character.
Bug Fixes
- Fixed characters getting stuck and failing to load.
- Fixed Shield Slam sometimes going on cooldown without dashing.
- Fixed Puppeteer Ticket not dropping from monsters.
- Fixed a wrong damage calculation from mobbing skills on bosses.
- Fixed Perseverance’s HP buff for teammates not working as intended.
- Fixed Life Line leveling too fast when linked to a high level player.
