Party EXP Rework
EXP now follows the people who actually fought.
- Your damage is your share, and healers and supports finally get their cut.
- Equal effort means equal EXP. No more last-hit or top-damager bonuses.
- The party bonus now grows with real contributors, not headcount.
- You always keep everything your own damage earns, but you can no longer level off a high-level partner’s kills.
- Being AFK earns nothing.
New Features & Systems
New Echoes
- Added Item Pickup Speed and Combat Footwork echoes. Where do you find them? Take a guess :3
Terrain Step-Up
- You can now automatically step up one block when walking over uneven terrain. This can be turned off in the options.
Combat & Skill Changes
Blink & Dash
- Both now behave far more reliably in tight spaces.
Onslaught
- Now scales more 30 % more with melee.
Chat
- Scrolling up in chat no longer force-scrolls you back down when a new message arrives.
Auction House
- Price history is now much easier to read.
Cosmetics
- New cosmetics: Traffic Cone, Head Bow, Maid Top, and Maid Skirt.
- Removed the “I” slider from the color picker for custom dye items, as it was causing dyes to come out different from what was selected.
World
- Renamed several maps: Desert 8 is now Oasis, and Desert 5, 6, and 7 are now Deep Desert 1, 2, and 3.
Bug Fixes
- Fixed Perseverance not working in combos.
- Fixed crafting being able to consume locked items. Locked gear and materials are now protected from use as ingredients.
- Fixed the wrong item rarely being consumed when using items on equipment.
- Fixed guild name outlines not showing in the character info window.
- Fixed name colors sometimes failing to load when respawning after death.
- Fixed item icons not animating when shared in chat or in the pop-up above your character’s head.
- Fixed the dungeon results screen not appearing centered on completion.
- Fixed prismatic dye not being able to be use with weapon orientation on the same weapon.
